Play | Make | Write | Think

Final Portfolio and Reflection Letter

Prior of coming to Emory my idea of writing was all about thesis and point A, B, and C. Most of these writing were “essays that were meant for grading because the teachers can check if you have the points they want and give you a grade” (Morgen). However, this class has changed my concept […]

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Kickstarter Proposal Reflection

The idea of creating a game that helps other international students originated from our own experiences. As three international students with different experiences in studying abroad, Cleo, Jina, and I thought that the best way to help incoming international students, especially the ones who haven’t studied abroad before, is to create a game that combines […]

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Checking in: The Game

Presented by current Emory international students — Presented for perspective Emory international students — CHECKING IN! Welcome to “Checking in” – (Emory), where students from diverse background come together. Command players and choose diverse options to explore life in Emory. Checking in is a non-linear storytelling role-playing game that the participant can choose their identity […]

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Monopoly: Cheater’s Edition Reflection

The reason of choosing Monopoly: Cheater’s Edition is inspired from the discussion we had earlier in the semester about what constitutes a game. One of the interesting topic was that many games offer their players the freedom to change rules. Among games we talked about, Monopoly was one of them, and it is the one […]

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Podcast Reflection

The goal of the podcast is answering the question “why is birding an option in RDR2”. This is a discussion that I had with Dr. Morgan but also the start of our podcast. We quickly agreed on this topic because both of us had experience in video games, and we are interested to answer this […]

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Surviving Through the Week

Below is the rating of my emotions throughout the week. I choose bar plot to display the rating because it can show how my emotions have shifted throughout the week. For each day I rate my emotion in the scale of 1 – 10 at four times (morning, noon, afternoon and night). 1 is strong […]

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Fiasco Reflection

Fiasco has gave me a whole new perspective on what is a game. Before playing Fiasco I assumed that all games should end with a player as the winner. Of course I considered this definition to be simple and universal, yet it pales in comparison to Salen and Zimmerman (2003)’s definition that “game is a […]

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What’s in Jin’s backpack

I think these items can only represent me partially because I like technology, hence the reason of carrying so many gadgets in my bag, but at the same time I hate carrying those because they are just so bulky for my backpack. Nevertheless, I’ve been in the same situations too many times when people would […]

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What’s in Jin’s backpack

I think these items can only represent me partially because I like technology, hence the reason of carrying so many gadgets in my bag, but at the same time I hate carrying those because they are just so bulky for my backpack. Nevertheless, I’ve been in the same situations too many times when people would […]

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Gone Home Gameplay

I started playing this game 2 hours ago, but I forgot to look over the direction for posting. However I wrote down notes and thoughts while I was playing.

link to side quest post: https://eng101s19.davidmorgen.org/quests/side-quests/side-quest-3-…

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