Playing Yourself: The Rhetoric of Games
Welcome to Playing Yourself: The Rhetoric of Games, a podcast series produced by students in David Morgen’s Play, Make, Write,[…]
Read moreENG101.09 Spring 2019
Welcome to Playing Yourself: The Rhetoric of Games, a podcast series produced by students in David Morgen’s Play, Make, Write,[…]
Read more“I suck at writing.” This statement was something I had convinced myself of for years, complacent in thinking that my life revolved around art and stem based fields. For majority of my academic career, I was taught that English only consisted of writing extremely long papers, focused on proving a concept or thesis. A field … Continue reading “I suck at writing” A glance at my first year writing course →
Read morePlaying fiasco was an interesting experience for me. It was very funny and interactive, which I liked but the actual game was very confusing. The directions seemed to be very straightforward, however there were a lot of steps to the game, and considering the instructions were on separate sheets of paper, it was very hard … Continue reading Playing Fiasco →
Read moreWelcome to my smashing website, created for my English 101 writing class at Emory University called “Play, Make, Write, Think.” Coming into this English class, I thought I was a terrible writer with no clear sense of how to write a good essay. I was worried that the professor wouldn’t like my style of writing … Continue reading It’s Been a Smashlingly Good Time →
Read more“Dooley Rider” is a fun self motivating game to help students with their time management skills. Coming up with the idea for the game was one of the best parts about this project. My group started out with a “bad guy,” which was how to create effective time management with the distraction of our cell … Continue reading Do you Dooley with “Dooley Rider”? →
Read moreFor this podcast on the game “Mentally Stimulate Me,” I was the assistant producer. I had never heard of this game previously and was very open minded while playing it. Moon and I started off the process by playing the game. It is very much like “Cards Against Humanity,” but the questions were very personal … Continue reading Smashly Becomes an Assistant Producer →
Read morePrior of coming to Emory my idea of writing was all about thesis and point A, B, and C. Most of these writing were “essays that were meant for grading because the teachers can check if you have the points they want and give you a grade” (Morgen). However, this class has changed my concept […]
Read moreFor our final group project, we had to make a game. The bad guys (reference to the book Supperbetter) were the things that freshmen struggle or hates. Michelle, Elysia, and I was in the same group and we decided to create a game about the DUC, a current dining hall at Emory. Throughout the year, … Continue reading LUCKY DUC! →
Read moreThe second podcast that Cam (Bad Boss C) and me (Jenny) made was about Cards Against Humanity. This time I was the main producer and Cam was the assistant. Even though I was still nervous after my first podcast, it was still better than the beginning of the year. The reason why I chose this … Continue reading Game for Horrible People →
Read moreWhen one thinks about games, they likely think about something that you do for fun and as a distraction. Before coming into this class, I saw games as fun, but meaningless and not something that people could use to actually benefit their life in any way. However, after being in this class for an entire …
Continue reading “This isn’t a goodybe, it’s a see you later.”
Read moreFor the Empathy game kick starter I was a part of the group who created “Dooley Rider”. As a 4 person team we had many different ideas coming together during our brainstorming sessions. It was difficult to reconcile these differences in vision for myself and my teammates during the preliminary stages. However, we eventually were … Continue reading Kickstarter Campaign Reflection →
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