Play | Make | Write | Think

Reflecting on Fiasco

Before playing, I didn’t think I would get much from Fiasco. Based on the name, I expected that it would likely have a confusing set of rules which would create a chaotic and zany storyline. Right after starting the game, my suspicions were confirmed. Understanding the rules was very difficult for both me and my […]

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Podcast Reflection

The goal of the podcast is answering the question “why is birding an option in RDR2”. This is a discussion that I had with Dr. Morgan but also the start of our podcast. We quickly agreed on this topic because both of us had experience in video games, and we are interested to answer this […]

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“Are Games Bad for Stories? Seeing Interactive Narrative as Its Own Genre”– REFLECTION

Last week I attended Janey Murray’s talk, “Are Games Bad for Stories? Seeing Interactive Narrative as Its Own Genre.” Going in to the presentation I was unsure what to expect as I have never attended a guest speaker event run by the English Department here at Emory. I was pleasantly surprised by the experience that … Continue reading “Are Games Bad for Stories? Seeing Interactive Narrative as Its Own Genre”– REFLECTION

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